The popular Windows app emulator Wine has released version 5.5 with a lot of bugfixes and some new features.
The new features that are shipped in this release are:
- Builtin libraries use the new UCRTBase C runtime.
- Compatibility mode used when reporting Windows version.
- Better support for debug information in PE files.
- Support for linguistic case mappings.
- More attributes supported in WebServices.
Some bugfixes are:
- Multiple Microsoft product installers fail due to missing shell app path expansion (Visual Studio .NET 2002, 2003, Visual Foxpro 9.0)
- Multiple applications need IAudioEndpointVolume::GetMasterVolumeLevelScalar method implementation (Cisco IP Communicator, Cairo Shell v0.3.x)
- Multiple games have broken rendering (Sniper Elite V2, Sniper Elite 3, F1 2012)
- Firefox 74.0 crashes instantly: Call to unimplemented function WS2_32.dll.WSCGetProviderInfo, aborting
For the full list of bug fixes, you can read them over here.
Almost simultaneously with the stable version, WineHQ also released Wine-staging 5.5.
The release isn’t as packed as the stable release, but the new features shipped are:
- Winemenubuilder should respect existing defaults for filetype associations.
- winmm: Use _lopen to avoid the 128 character path limit.
Some fixes are:
- wineqtdecoder: Fix compilation.
- wined3d: Implement dual-source blending.
The full list of Wine-staging 5.5 is over here.
Both Wine 5.5 and Wine-staging 5.5 are available on the AUR.Follow us: